Enter a Magical Garden!!
PRODUCT INFORMATION
Deep in the heart of the 100 Acre Wood,
learning math is the cheeriest of adventures. With Pooh, Tigger and their
friends leading the way, children are guided through seven engaging activities
that teach and reinforce beginning math skills. As kids accomplish each skill,
they earn a fun reward they can use to build their very own gardens. And with
so many ways to enjoy those rewards, they'll come back to learn again and
again. From counting and sorting, to adding and subtracting, you'll be amazed
at how your child will flourish in the garden with his best friend Pooh.
Learning and Fun Can Add Up to Something Grand
- Seven activities developed with educational specialists build early
math skills.
- Three levels of difficulty allow children to learn at their own
pace.
- Kids interact with their favorite characters, helping them build
confidence and self-esteem.
- Rewards, surprises and fun clickables acknowledge achievement and
encourage children to learn.
- Monitor your child's progress through the rewards brought back to
the garden.
Skills Accomplished:
- Number forming
- Counting sequentially
- Ordinal numbers
- Patterns and Sequencing
- Sorting and classifying objects
- More and less
- Matching numbers with sets of objects
- Beginning addition, subtraction and more
Where Learning and Fun Always Play Together
It's a fine day for planting a garden. Pooh, Tigger and your favorite
friends are here to guide you through lots of fun activities. When you finish
each one, you'll get something useful to help your garden grow or make it look
extra special. So bounce right in. The fun and surprises are waiting for you.
Pooh's Pantry Can you help Pooh put his fresh-picked fruits and
veggies into jars? Practice your counting by emptying the baskets in the right
order.
Piglet's Cupcake Kitchen Decorate Piglet's cupcakes as they come out
of the oven. Frost them, add them up, then choose the jar of sprinkles that
matches your total. Yummy!
Rabbit's Rain Dance How about a rain dance to water the garden? Help
Rabbit create a sequence of steps by completing the pattern on the sheet. Then
watch your 100 Acre Wood friends dance up a storm.
Bug Collecting Roo and Tigger are collecting bugs for the garden.
Sort the bugs by color and put them in Roo or Tigger's tray. Who has more? Who
has less?
The Wishing Well What would a wishing well wish for? Each time a
number appears inside the well, drag over a set of objects that matches the
number. Did the wish come true?
Eeyore's Faded Calendar Poor Eeyore can barely see the numbers on his
calendar. Follow a critter along it's path as you draw each number with your
crayon. When you finish, the critter will dance for you.
Tigger's Contraptions Tigger's machine makes contraptions out of
recycled items from the garden. Follow the blueprints to figure out what comes
first, then second, and see what pops out.
System Requirements:
Windows - Windows 95/98/Me/XP,
486-66MHz or faster processor, 8MB RAM and 10MB free disk space, double speed
(2x) CD-ROM drive, 256 color VESA, PCI or other local bus video, 8-bit sound
card, Microsoft compatible mouse.
Some sound cards may produce stuttering later in the game. This can be fixed
on Windows XP by selecting the following:
- Control Panel
- Sound, Speech, Audio Devices
- Sounds and Audio Devices
- Voice
- Advanced
- Performance
- Move Hardware Acceleration pointer two positions to the left
- Apply
Macintosh - 68040 or faster processor, System 7.1 or later, 8MB RAM
and 10MB free disk space (16MB RAM Power Mac), 256 color video display, double
speed (2x) CD-ROM drive.