Find the clues that lead to the capture of
Dr. X
PRODUCT INFORMATION
Use your 5th Grade problem-solving skills to stop the villainous Dr. X from
destroying the City! Pack extreme fun and exciting adventure into learning
while you search out the clues, unlock secret codes, and expose the villain's
menacing plan. Master over 25 skills in Math, Reading, History, Science
and more.
Enter the world of Jo Hammet, a 5th grade gumshoe who's hot on a case.
While visiting the museum on a field trip, she uncovers a sinister plot
to destroy all of the city's factories! Her mission is to find clues
leading to the capture of the mad genius Dr. X. Armed with her wits and
her skateboard,
Jo plays curriculum-building games while dodging Dr. X's goons and
searching for clues to unravel the mystery.
SKILLS LEARNED
- Reading Comprehension
- Addition
- Subtraction
- Multiplication
- Division
- Geometry
- Fractions
- Decimals
- Environmental Science
- Art History and Appreciation
- U.S. History
- Geography
- Critical Thinking and Reference Skills
PRODUCT FEATURES
Endless Fun
- Creative Games
- Challenging Activities
- Exciting Adventures
- Keeps children involved for hours of learning fun
Continuous Challenge
- Auto-leveling helps children learn at the pace that suits them
WINDOWS REQUIREMENTS
- Windows 2000, XP, Vista
- Pentium II 300MHz or faster processor
- 128MB of RAM
- 10MB of free hard disk space
- 640 x 480 resolution, 16-bit color
- Windows compatible sound card and speakers
- 12X CD-ROM drive
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