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Description
Develop students' abilities to decode hundreds of
words and expand their reading comprehension. Students practice reading
skills with more than 125 lessons and apply their gained knowledge in
nine wonderful books.
Special
features include the use of both phonics and whole language
methodologies to ensure students' reading success and the ability to
use IBM Speech Recognition Technology with this product.
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This package, which is Part 2 in the Let's Go Read
series, takes
reading to greater depths! Building upon your child's mastery of
letter, Let's Go Read! 2 explores how letters combine to form words,
and how words combine to express meaning. Dozens of captivating,
skill-building activities teach your child the skills to sound out,
recognize, build and comprehend hundreds of new words. It's an
endlessly fun voyage toward reading fluency. Winner of 261 awards,
Let's Go Read: An Ocean Adventure is recommended for children aged 5-7
years. It helps build and reinforce children's:
- Phonics Skills
- Spelling
- Vocabulary
- Comprehension and
- Thinking Skills
The
Reading Rover is ready to take you, Robby Raccoon, and
Emily Squirrel to an “ocean” of reading adventure. The bookmobile has
been caught in a big storm! All the books have sunk to the bottom of
the sea, along with important parts of the bookmobile. Please help
Paige, the bookmobile driver, find the parts, rebuild the bookmobile,
and collect books to return to the children of Letter Island.
Learning
Opportunities
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Review Letter
Sounds |
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Blend Multiple
Letter Sounds |
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Review Short
Vowels |
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Learn Long
Vowels |
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Differentiate
Vowel Sounds |
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Read Short-
& Long-Vowel Words |
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Identify New
Sight Words |
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Build 3- to
5-Letter Words |
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Expand
Vocabulary |
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Sound Out New
Words |
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Build Reading
Comprehension |
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Get Meaning
from Context |
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Follow
Story
Lines |
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Read Aloud |
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Read Lots of
Books! |
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Features
Map Your Adventure
Search for the missing bookmobile in 11 exciting undersea locations
that you can go back to and play in again and again!
Play
Paint-a-Word with Manray
Correctly say aloud what Manray has drawn and written, and he'll use
the words in funny sentences! It's the fun way to learn short and long
vowels.
Deliver
Undersea Mail
These crazy codfish need help sorting out their mail. Can you match
written words to the vowel sounds each fish is waiting for?
Sight-Read
with Word Bubbles
Follow the Word Whale and learn to recognize over 50 common words
written on the bubbles. Read a word correctly into a microphone, and
its bubble bursts with a pop!
Help
Marvin Pop Blend Bubbles!
Listen to the sounds that letter combinations make, then give Marvin
the Marlin the one he needs. His bubble-popping antics reward your
answer.
Make
Electric Words
Use your new reading skills to recharge Reading Rover's battery! The
more words you build, the more electricity Ernie Eel generates.
System Requirments:
PC:
- Windows 98, Me, XP (tested on XP)
- 166 MHz Pentium or faster processor (Pentium II
300 MHz for Windows XP)
- 32 MB of RAM (128 MB RAM for Windows XP)
- 45 MB free hard disk space
- Windows-compatible sound card
- Speakers
- 640x480 monitor, 256 colors
- 8X CD-ROM drive
- High quality microphone (optional)*
- *Required for speech recognition
Macintosh:
- Mac OS 8.6 to 9.2.2 (not including OS X
Classic)
- Power PC 120 MHz processor or faster
- 32 MB RAM
- 45 MB free hard disk space
- 640x480 monitor, 256 colors
- 8X CD-ROM drive
- High quality microphone (optional)*
- *Required for speech recognition
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