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The Premier Program
for Early Computer Literacy
With
simple instructions and a “wee-eye” point-of-view, youngsters can
relate to lovable Shelly the Snail. Shelly leads children ages 3
– 6
through mastery of basic computer skills into the exciting interactive
tale of Goldilocks and the Three Bears and an activity center filled
with age-appropriate challenges sure to bring smiles and build
confidence.
"Shelly the Snail is a great tool for
learning not only basic computer skills, but also teaching young
children letter and word recognition, the ability to compare, and
sequencing skills -- all vital building blocks in a young child's
educational development."
John Reiher, Ph.D
Director - National Contextual Teaching Network
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Follow Shelly the
Snail on an exciting trail of discovery!
- Improve early reading and critical
thinking
- Improve letter recognition and memory
- Master essential computer skills
- Instill confidence and a desire for
continued learning
The Advantage of Early Computer Literacy
Based on years of research, Shelly's
My First Computer Game targets the learning style and
comprehension needs of children ages 3 to 6. With clear, concise
instruction in basic computer skills -- terminology and operations --
children master the computer literacy critical for continued learning.
Research shows that children 3 and older who use computers have greater
developmental gains in the following:
- intelligence
- verbal
skills
- nonverbal
skills
- problem
solving
- structural
knowledge
- abstraction
- long-term
memory
- conceptual
skills
- manual
dexterity
Shelly's My First Computer Game
goes beyond computer literacy instruction. With playful research-based
activities, interactive story-telling and exciting educational games,
children will:
- Learn
and reinforce computer skills
and mouse skills
(OPEN, CLOSE, SINGLE, and DOUBLE CLICK FORWARD, and
BACK NAVIGATION, WINDOWS MENU INTERFACES, and KEYBOARD familiarity)
- Improve
early academic fundamentals
(SEQUENCING, LETTER RECOGNITION, CRITICAL
THINKING, and MORE)
- Increase
FINE-MOTOR
and LISTENING SKILLS
- Advance
CREATIVITY
- Build
CONFIDENCE
Detailed
Program Description
- As
a perfect introduction for young children getting acquainted with
technology, Shelly the Snail begins with a cheerful "Hello" and then
explains the different parts of a computer: the monitor, keyboard,
keys, mouse, computer and CD-ROM drive.
- Shelly
next describes how to press the left mouse button, demonstrates
the difference between a single click and double click, and shows how
to place the CD-ROM in the drive.
- Children
then advance to the richly animated, warmly narrated story,
"Goldilocks and the Three Bears."
It is, of course, the classic tale of
Goldilocks, who, while walking in the woods, stumbles upon the home of
three bears.
- Engaged
by the storybook, children will then have opportunity to use
the mouse and keyboard skills learned in the introduction to prompt fun
animations and sounds on the pages of the interactive storybook.
- These
repetitive interactions develop the fundamental skills,
encouraging confidence in computer usage and independent play.
- Throughout
the story children earn stars that can be used in the
activity center. Here children can visit and independently play seven
fun, developmentally appropriate activities that reinforce these skills
and help develop early reading and memory, attention, fine motor
skills, listening, creativity, independent play and more.
- The
program also teaches general navigational skills with a basic
toolbar above featuring "Main Menu," "Activity Center," "Back," "Next,"
"Close," and other commands.
Requirements
- Windows
Windows 98, ME, XP, 2000 -
Pentium III - 8X CD-ROM - 100 MB Disk Space - 256 Graphics Card - Sound
Card and Speakers
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